State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Educational Games on Android in the US: Q3 2022

Discover the performance trends of the top 5 educational games on Android in the US during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Educational Games on Android in the US: Q3 2022

The third quarter of 2022 saw interesting trends in the performance of the top 5 educational games on Android in the United States. Here's a detailed look at how these apps fared in terms of weekly downloads, revenue, and active users.

Toca Boca World experienced a noticeable decline in weekly revenue, starting from around $126K at the end of June and dropping to approximately $82K by the end of September. Weekly downloads also saw a downward trend, beginning at about 76K and decreasing to around 28K. Weekly active users showed a slight decrease, moving from around 522K to 470K over the quarter.

Toca Boca Jr maintained relatively stable weekly downloads, starting at around 42K and ending at approximately 33K. The app's weekly active users followed a similar pattern, starting at around 209K and ending at approximately 182K.

My City : Mansion saw a significant spike in weekly downloads mid-quarter, peaking at about 72K in the week of July 25. However, downloads tapered off to approximately 16K by the end of September. Weekly active users mirrored this trend, peaking at around 111K in early August and decreasing to approximately 67K by the end of the quarter. Revenue remained modest throughout the period, fluctuating between $7 and $41.

Floof - My Pet House showed a varied performance. Weekly revenue peaked at about $2.5K in mid-July but dropped to around $790 by the end of September. Downloads were highest in late July at around 34K and decreased to approximately 22K by the end of the quarter. Weekly active users followed a similar trend, peaking at about 73K in early August and dropping to around 56K by the end of September.

My Town Home: Family Playhouse had a stable performance in terms of weekly downloads and revenue. Downloads started at around 24K and ended at approximately 12K, while revenue remained low, fluctuating between $15 and $33. Weekly active users saw a decline from around 94K to approximately 71K over the quarter.

These insights were derived from Sensor Tower data, where more detailed information can be found. The trends highlight the dynamic nature of user engagement and revenue in the educational gaming sector on the Android platform in the US.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022